Gameplay Engineer
Workplace: Stockholm, Sweden
Expires: August 6, 2025
As a Gameplay Engineer at Embark Studios, you will join a small team and collaborate closely with talented developers to craft unique and innovative gameplay experiences. You will work in a creative environment that values fast iteration and experimentation, collaborating closely with designers to create systems and tools that support this approach. Our games are built in Unreal Engine using C++ and Angelscript.
Main requirements:
- Collaboration with designers and engineers to implement innovative gameplay ideas
- Prototyping and iterating to shape gameplay experience
- Apply a gameplay-first approach ensuring technical decisions enhance player experience
- Strong problem-solving mindset and ability to thrive in a fast-moving iterative environment
- Fluency in English
Responsibilities:
- Work with designers and engineers to bring innovative gameplay ideas to life
- Prototype, iterate, and help shape the gameplay experience
- Take a gameplay-first approach, ensuring technical decisions enhance the player experience
Required hard skills:
- Proficiency with C++ programming
- Experience with Unreal Engine development (preferred)
- Understanding of gameplay programming concepts
- Knowledge of Angelscript (beneficial)
Recommended hard skills:
- Experience working on multiplayer games or shooters
- Ability to communicate effectively with design teams ('ability to speak design')
Soft skills:
- Creative and curious mindset
- Good grasp of what good gameplay looks and feels like
- Interest in computer science and programming as a craft
- Problem-solving mindset
- Willingness to work in an iterative, fast-moving environment
- Effective communication skills
Coding languages:
- C++
- Angelscript
Frameworks:
- Unreal Engine
Natural languages:
- English (Proficient)
Cultural skills:
- Collaborate in a multicultural environment
- Embrace diversity and inclusion as core values
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