3D Software Engineer
Workplace: Linköping, Sweden
Expires: September 4, 2025
We are looking for a 3D Software Developer to work hands-on in a Scrum team creating technical solutions that enhance 3D pipelines, focusing on new development and operational improvements within agile sprint timelines.
Main requirements:
  • Proven experience in Python for back-end development and system architecture
  • Good planning and organizational skills with ability to develop technical roadmaps
  • Knowledge of WebGL, GLS shaders, and Babylon.js or Three.js
  • Experience with JavaScript/TypeScript
Responsibilities:
  • Develop real-time 3D engines
  • Maintain back-end systems supporting high-performance real-time and offline rendering
  • Engage in architectural decision-making to ensure scalable and maintainable solutions
  • Participate in agile ceremonies and deliver technical objectives within sprint cycles
Required hard skills:
  • Python
  • Back-end development
  • System architecture
  • JavaScript
  • TypeScript
  • WebGL
  • GLS shaders
  • Babylon.js or Three.js
Soft skills:
  • Planning and organizational skills
  • Agile teamwork
  • Technical decision-making
  • Communication
Coding languages:
  • Python
  • JavaScript
  • TypeScript
Frameworks:
  • Babylon.js
  • Three.js
Natural languages:
  • English (Proficient)
Cultural skills:
  • Agile mindset
  • Team collaboration
  • Innovation focus
  • Customer-oriented