3D Software Engineer
Workplace: Linköping, Sweden
Expires: September 4, 2025
We are looking for a 3D Software Developer to work hands-on in a Scrum team creating technical solutions that enhance 3D pipelines, focusing on new development and operational improvements within agile sprint timelines.
Main requirements:
- Proven experience in Python for back-end development and system architecture
- Good planning and organizational skills with ability to develop technical roadmaps
- Knowledge of WebGL, GLS shaders, and Babylon.js or Three.js
- Experience with JavaScript/TypeScript
Responsibilities:
- Develop real-time 3D engines
- Maintain back-end systems supporting high-performance real-time and offline rendering
- Engage in architectural decision-making to ensure scalable and maintainable solutions
- Participate in agile ceremonies and deliver technical objectives within sprint cycles
Required hard skills:
- Python
- Back-end development
- System architecture
- JavaScript
- TypeScript
- WebGL
- GLS shaders
- Babylon.js or Three.js
Soft skills:
- Planning and organizational skills
- Agile teamwork
- Technical decision-making
- Communication
Coding languages:
- Python
- JavaScript
- TypeScript
Frameworks:
- Babylon.js
- Three.js
Natural languages:
- English (Proficient)
Cultural skills:
- Agile mindset
- Team collaboration
- Innovation focus
- Customer-oriented
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