Senior Technical Artist
Workplace: Sverige
Expires: August 25, 2025
As a Senior Technical Artist at Deel Sweden AB, you will be responsible for integrating 3D models, textures, and animations into the game engine, optimizing assets for performance while maintaining visual quality. You will create and maintain technical art documentation, develop shaders and visual effects in collaboration with artists, support animation workflows, design tools or scripts to improve art pipeline efficiency, and collaborate with other teams to meet technical and aesthetic goals. Additionally, you will monitor and optimize game asset performance and troubleshoot technical issues to maintain production timelines.
Main requirements:
  • Integration of 3D models, textures, and animations into game engine
  • Optimization of assets for performance and visual quality
  • Creation and maintenance of technical art documentation and asset pipeline workflows
  • Development and implementation of shaders and visual effects in collaboration with artists
  • Support for animation workflows including rig creation and pipeline troubleshooting
  • Design and build tools or scripts to improve art pipeline efficiency
  • Collaboration with designers, programmers, and artists to meet technical and aesthetic goals
  • Monitoring, analyzing, and optimizing game asset performance
  • Identification, troubleshooting, and resolution of technical issues related to art assets and game systems
Responsibilities:
  • Integrate and optimize 3D models, textures, and animations into the game engine
  • Maintain technical art documentation and asset workflows
  • Develop and implement shaders and visual effects
  • Support animation workflows and rigging
  • Design tools or scripts to improve art pipeline efficiency
  • Collaborate with multidisciplinary teams to align on requirements
  • Monitor and optimize asset performance
  • Troubleshoot technical issues to maintain production timelines
Required hard skills:
  • 3D asset integration
  • Shader development
  • Animation rigging
  • Scripting and tool development
  • Performance optimization
  • Technical documentation
Recommended hard skills:
  • Visual effects creation
  • Pipeline troubleshooting
  • Collaboration with cross-functional teams
Soft skills:
  • Problem solving
  • Communication
  • Team collaboration
  • Attention to detail
  • Time management
Coding languages:
  • Python
  • C#
  • HLSL
Frameworks:
  • Unity
  • Unreal Engine
Operating systems:
  • Windows
  • macOS
Natural languages:
  • English (Proficient)
Cultural skills:
  • Remote teamwork
  • Cross-disciplinary communication