Graduate GPU Modelling Engineer
Workplace: Lund, Sverige
Expires: August 25, 2025
This role is within the GPU Modelling Team at Arm Sweden AB, offering an opportunity for a graduate developer to work on detailed C++ models of GPU micro-architecture used internally and by external partners. The position is based in Lund and involves modeling GPU components, correlating model behavior with hardware, problem solving, and debugging in a global, multi-site development environment. The role impacts future GPU design and quality, aligning with Arm's mission to craft energy-efficient devices.
Main requirements:
- Hold or be on track to hold a University degree (Bachelor's, Master's or PhD) in computer science, electrical engineering, or a related field by the programme start date
- Knowledge of C++ programming
- Understanding of computer architecture
- Good problem solving and debugging skills
- Proficient English communication skills, both written and verbal
Responsibilities:
- Model different aspects of upcoming GPUs
- Take ownership of specific GPU components within the model
- Correlate model behavior against actual hardware
- Problem solve and debug modeling issues
- Collaborate with global, multi-site development teams
Required hard skills:
- C++ programming
- Computer architecture understanding
Recommended hard skills:
- Knowledge of computer graphics
- Experience with scripting languages such as Python
- Familiarity with modelling platforms like SystemC or gem5
Soft skills:
- Problem solving skills
- Debugging skills
- Good communication skills in English
Coding languages:
- C++
- Python
Frameworks:
- SystemC
- gem5
Natural languages:
- English (Proficient)
Cultural skills:
- Ability to work in a distributed global team environment
- Engagement in continuous learning and development activities
- Participation in collaborative workshops and social events
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